Nineteen

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Lanzamiento20 de agosto de 2014
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Aug 20, 2014

Nineteen

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This is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot; there’s some debate over what the ending of the game is, I guess, but my point is that there’s not an ending. When I was twelve, I tried to kill myself. I...

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